Engineering highlights
The Technical Work Behind the Experience
Simple on screen, demanding underneath — native iOS engineering across rendering, assets, and scene composition.
ARKit-based object placement
Surface detection and anchoring so objects sit correctly in real space.
RealityKit rendering
Tuned to sustain 30fps minimum during live AR placement.
USDZ asset pipeline
130+ plant models, 50 ground pots, and 3 wall-mounted pot types — all optimized USDZ.
Multi-object scene composition
Place multiple plants and pots in one scene — plan a full layout, not one item at a time.
Real-time plant scaling
Objects scale to true-to-life dimensions as they're placed.
Snapshot-to-order workflow
Capture the finished layout and carry it straight into checkout.